Create Project

In this chapter, we will create a new Flutter project for our hotkey application.

Create Flutter Project

Run the following command to create a new Flutter project:

flutter create hotkey_app
cd hotkey_app

Add Dependencies

Add the following dependencies to pubspec.yaml:

dependencies:
  flutter:
    sdk: flutter
  window_manager: ^0.3.0
  hotkey_manager: ^0.1.7
  provider: ^6.0.0

Configure macOS Permissions

  1. Open macos/Runner/DebugProfile.entitlements file and add the following permissions:
<dict>
  <key>com.apple.security.temporary-exception.apple-events</key>
  <string>com.apple.systemevents</string>
</dict>
  1. Add the same configuration to macos/Runner/Release.entitlements.

Clean Default Code

  1. Open lib/main.dart and remove the default counter example code.

  2. Create the basic application structure:


void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Hotkey App',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: HomePage(),
    );
  }
}

class HomePage extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Hotkey App'),
      ),
      body: Center(
        child: Text('Hello World'),
      ),
    );
  }
}

Next Steps

Now that the project is set up, we will learn about window management in the next chapter.